Discussion:
What Have You Been Playing... IN OCTOBER 2024?
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Spalls Hurgenson
2024-11-01 15:27:52 UTC
Permalink
Here we go again. As summer comes to a close and the days lengthen,
what's there to do but go inside and play video games? So the question
is, what have you been playing? Let's find out!


If Brevity is the soul of wit...
---------------------------------------
* Jusant
* Star Trek (2013)
* Lord of the Rings: Return to Moria
* Star Wars: Dark Forces Remaster


...this just proves my witlessness ;-)
---------------------------------------

* Jusant
I'm pretty sure I didn't give this game a fair shake. But it seemed to
be doing everything it could to make me _not_ want to play it.

Which is strange, because "Jusant" seems the sort of game I really
_should_ enjoy. It's effectively a walking-simulator with mild
puzzling; a chance to wander around fantastic landscapes and take in
the atmosphere of a strange and wonderful world. It's got an air of
"Journey" (a similar game released to PS3 in 2012), with its vibrant
colours and simple models. I loved "Journey"; I really should have
loved "Jusant" too.

But literally from the first screen, the game was annoying me. That
first screen being a long notice assuring me that -though they were
going to happily harvest all information they could from me, they'd be
doing it in accordance with the law. And, yeah, I know that notice was
a requirement of the EU's GPDR, and you can turn off analytics, and
there's no evidence that the developers are doing anything worse than
any other publisher... still, it's not putting your best foot forward.

(Amusingly, there's a dire warning when you go to turn off analytics;
once done, you won't be able to turn them back on! Oh no! The horror!)

Yet it was all sorts of small things like that. "This game is best
played with a gamepad". Yeah, I'm on a PC. You're selling this game on
a PC. Make it so it can be best played with the dominant controllers
on the PC maybe, and not expect me to use a controller. Or the
visuals; the protagonist has orange skin. I'm guessing this is a
cartoony visualization of sunburn (the whole scene is bleached out and
he's wearing slitted sunglasses, so I'm guessing there's an excess of
ultraviolet light in this world), but it reminds me of those
kiddie-cartoons where the characters have unnatural shades of skin. I
never cared for those shows.

Mostly, it's the gameplay. The game is all about climbing and
platforming, something I normally enjoy -- they're the best parts of
games like "Prince of Persia", "Tomb Raider" and "Uncharted", as far
as I'm concerned-- but those other games all have much more natural
controls. "Jusant" has you alternating your right- and left- mouse
buttons to move (each button controls a different hand, you see) and
it never felt right. It was uncomfortable to maintain, and I never got
into the rhythm of the climbing. Maybe it would have been a little bit
better if I used a gamepad... but I don't think it would have been
that much of an improvement. It's just a clumsy way of climbing.

Which, again, is a shame because with better controls I think I would
have enjoyed the mechanics of the game; you've only limited stamina
and pitons, and have to figure out which ledges to grab, when to jump,
when to wall-run; it really _feels_ like it could have been fun. But
those controls made me opt out pretty quickly.

Beyond that, I just couldn't get too excited about the world. I didn't
stick too long with the game, but nothing I saw struck me as too novel
or exciting. It was another 'young child exploring a the abandoned
ruins of a green-apocalypse", reading notes that try to flesh out the
emptiness. Normally I go nuts prying into every nook and cranny
looking for hidden artifacts and secrets that tell me more, but very
quickly the generic nature of the world -and the awful controls-
caused a sense of ennui to descend upon me, and I started ignoring any
side passages. It wasn't worth the effort of exploring, I decided.

But even then, I couldn't stick with the game very long. It wasn't
giving me any joy, and the clumsy controls were getting in the way of
any fun I was having. When the camera got stuck (the game isn't
without its share of bugs) and I was forced to restart at the last
checkpoint, I'd had enough. There's potential in the game, but I'm
never going to see it. "Justant" wasn't worth the effort.



* Star Trek (2013)
This game really makes me appreciate modern movie tie-in games. It's a
reminder why that particular type of game was once so reviled; "Star
Trek" is just an awful, awful game.

Oh, it doesn't seem that at first. If you can get past the fact that
it's based on the "Kelvin" Universe (that's the one directed by J.J.
Abrams with all the lens flare), it actually seems okay at first. The
visuals aren't too bad (the character animations are a bit stiff) and,
while the controls feel somewhat clunky, the first few levels have a
nice mix of exploration, puzzle-solving, platforming and shooting. The
action is interspersed with some mini-games and it captures the feel
of the Abrams movies pretty well.

Sadly, that impression doesn't last too long. The further into the
game you get, the more the flaws become apparent. Released in 2013,
when the 'co-op' single-player craze was at its height, the game lets
you play as either Kirk or Spock, with the character you don't chose
controlled by your co-op partner or the AI. But there's really very
little interaction between the two except at the end of each arena,
when both players are required to do a mini-game together to unlock
the next section. The AI isn't totally incompetent but the whole
set-up feels pretty mechanical.

The further into the game you get, the worse the story and level
design becomes (the last level basically forgoes any sense whatsoever,
and just teleports you from battle arena to battle arena with little
explanation as to how or why). The various ships and space stations
you explore have no logic to them; it's all just 'wouldn't this be
cool if we had a battle here?' sort of design, which absolutely
destroys any sense of immersion. The characters are flat and
uninteresting, the story is the worst sort of science-fiction tripe.

Worse, the mission design is boring. That initial mixture of
exploration and combat is pretty much abandoned by the third or fourth
map, throwing it all away for combat against brain dead drones. The
game is heavily scripted, and pretty unforgiving if you try to stray
off the expected path (at the very least, your AI partner will get
stuck; as likely, some trigger needed to move you to the next section
just won't fire. Either way, you'll soft- lock your game and have to
restart from the last checkpoint). There's very little variety too;
oh, there's a good amount of enemies, but they're all off a basic
theme and the piss-poor AI means they can't really differentiate
themselves either. And those mini-games become /extremely/ tiresome;
there's only four in total, and you'll be doing them over and over and
over again throughout the game.

What's really unfortunate is that I got the impression the developers
really wanted to make a good Star Trek game. There's the hint of
competence in those first few levels that suggests that -with more
time and a budget more focused on development and not on paying off
the movie cast for their voice-acting skills- this might actually have
been a good game. But what we got was a rushed, hack-job of a game
forced to release on a movie's schedule and not its own.

The 2013 "Star Trek" game is not good. In fact, the only reason I even
bothered playing it is that I'd purchased it over a decade ago and
never completed it. Now that I have, I wish I hadn't bothered.



* Lord of the Rings: Return to Moria
So here's another game I have a hard time forming a specific opinion
about.

The game itself? It's one of many open-world survival games. You know
the type; you start the game naked and have to build up your gear from
local resources. This game's hook --the thing that sets it apart from
similar games in the genre-- is that it's set in the "Lord of the
Rings" universe. I suppose it does that fairly well; it doesn't quite
ape the Peter Jackson aesthetics, but the similarity is easy to see
and it looks quite nice, if a bit cartoonish. But it doesn't really
_do_ anything with the license; for all that it's called "Return to
Moria" and features some known characters and monsters, it all comes
across as pretty generic fantasy. Of course, this is somewhat
expected, given the genre of game (survival games aren't known for
their characters or narratives) but the use of the IP seems a bit
wasted.

Mechanically, the gameplay itself is fine. Set within the confines of
Moria, it's not really open-world. The maps are procedurally
generated, but there are very definitive borders; stone walls that you
just can't hack through no matter how strong your pick-axe. This
limits how expansive your constructions can become, and this may turn
off some fans of the genre. Similarly, being constrained by the "Lord
of the Rings" license, you don't get the same range of upgrades you
might find in other games. This isn't a title where you start banging
two rocks together but by the end you're building jet-packs and
robot-miners. An hour into the game you'll have a pick-axe and be
building wooden stairs; sixty hours later its pretty much the same,
even if your pick-axe is now made of mithril and your stairs of
adamant.

The mining is surprisingly fun; there's a lot of procedural
deformation that lets you hack away at the terrain and at buildings.
It's not quite up to the standards of "Red Faction: Guerrilla", as a
lot of that destructibility is limited to specific areas of the map,
but it's still fairly impressive tech.

My biggest problem with the game really has nothing to do with the
game itself. Nominally, I think the developers expected players to
enter the world, explore a bit, mine for resources so they could build
up their equipment and bases that would then let them explore the next
bit of Moria (there are five 'regions' in total, each locked behind
certain tech upgrades). There would be a constant sense of momentum as
you moved ever forward through the game.

Except... that's just not how I play games. Give me a map, and I'll
want to explore every bit of it. Give me a map where good chunks of
the maps can be picked away, and I _will_ mine every bit of rock until
I hit the inevitable unbreakable borders. And when I entered the
fourth region --a vast underground city of ruins-- I gazed at the
wreckage and sighed, knowing I'd just have to repair every single
building before I'd let myself move forward. You can imagine, this
slowed by progress to a crawl... but what was I to do, _not_ explore
every nook and cranny, and not vacuum up every piece of loot or
vendor-trash? Nosiree! I'm leaving Moria in a better state than I
found it. It's only considerate, after all!

Which is why, I am embarrassed to admit, I didn't actually _finish_
the game. (Actually, it being a procedurally generated survival game,
I'm not entirely sure it _has_ an end, but I didn't even get into the
fifth region). Ultimately, after 70 or so hours, I just ran out of
steam. I don't entirely blame the game --a lot of the tedium I faced
was of my own making-- but I might have lasted a bit longer if there
was more variety and atmosphere. As it was, by hour fifty I felt as if
I was just exploring for the sake of exploring; there was nothing
driving me forward except for the fact that the game expected me to do
so.

The TL;DR is that the game is fine; it's an average example of the
genre that will probably satisfy most fans of survival sims. But it's
definitely not a game for an obsessive explorer and collector like
myself. There's too much to explore, and not enough to collect. But at
the same time, it did occupy me for over 70 hours, and I don't
consider that time entirely wasted. So like I said at the start, it's
really hard for me to decide whether I liked the game or not.



* Star Wars: Dark Forces Remaster
I love the original "Dark Forces", considering it one of the best
DOS-era first-person shooters (we called them 'Doom-clones' back then)
ever created. But this remaster feels utterly pointless.

Because despite the fact that the original is just a few months shy of
being 30 years old, the classic game holds up amazingly well. Run it
in DOSBox with an HQ2X filter and the game looks quite good, given its
age. It's biggest flaw is that by default there's no option for
vertical mouselook (you have to manually tilt your view up and down
using the keyboard) but otherwise? The game plays great. Yes, its
pixels are still chunky, the music is still MIDI and the AI is
pathetic; I'm not saying it's comparable to modern titles. But
considering it released in 1995, it still feels amazingly modern.

And that's the problem, because the remaster does incredibly little to
improve any of that. Yes, you now have widescreen support. Improved
mouselook is incredibly welcome. The higher resolutions are nice. But
beyond that? It's hard to recommend.

Ported to Nightdive's Studio "Kex" engine, movement is glassily
smooth. This is an issue I have with pretty much every Kex-engine
game, but it's particularly bad here because very often "Dark Forces"
relies on pixel-perfect jumps over bottomless pits and the speed of
the Kex engine makes these leaps more difficult than it need be. The
updated cutscenes are poor, especially anything featuring human faces.
And what did they do to poor Mon Mothma? Her arms hang down past her
knees! There's been little work to the graphics in general; it looks
as if all they did was AI upscale the textures and call it a day.

Despite the improved mouselook, the new engine fares poorly with
vertical aiming. The original had issue with this too, but it used a
2.5D engine where the vertical didn't really exist. Kex is nominally
true-3D and yet aiming up and down remain critically inaccurate. There
are too few other improvements; lighting is as flat as the original.
The music is still MIDI (albeit using a wavetable soft-synth rather
than pumped through a SoundBlaster's frequency modulator).

The point of it all is that isn't really a remastered version of the
game. It's a no-effort port to a supposedly modern engine that doesn't
really add much to the game, and has as many downsides as up. The
gameplay itself is still solid, but that's thanks to the mechanics and
design created three decades ago by LucasArts.

Nightdive Studios has the gall to sell this for $30USD. It is
absolutely not worth the price. The original is still available for
$5USD and looks and plays almost as well, and is a more honest version
of the game. This game is a cash-grab and the most pointless remaster
I've ever owned.


---------------------------------------


Well, that's how I occupied my time this October. Did you have a
similar range of titles? Let us all know!

What Have You Been Playing... IN OCTOBER 2024?
candycanearter07
2024-11-01 16:40:02 UTC
Permalink
Post by Spalls Hurgenson
Here we go again. As summer comes to a close and the days lengthen,
what's there to do but go inside and play video games? So the question
is, what have you been playing? Let's find out!
If Brevity is the soul of wit...
---------------------------------------
* Jusant
* Star Trek (2013)
* Lord of the Rings: Return to Moria
* Star Wars: Dark Forces Remaster
...this just proves my witlessness ;-)
---------------------------------------
[snip]
Post by Spalls Hurgenson
Well, that's how I occupied my time this October. Did you have a
similar range of titles? Let us all know!
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually. UFO 50 is a throwback
NES game thats actually 50 games in one and its also fantastic.
--
user <candycane> is generated from /dev/urandom
Spalls Hurgenson
2024-11-01 18:46:59 UTC
Permalink
On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually.
The only "Bug" game I remember was the attrocious mascot-platformer
published by Sega back in the mid-90s. ;-)
Post by candycanearter07
UFO 50 is a throwback
NES game thats actually 50 games in one and its also fantastic.
This one has been getting good reviews and I actually considered
getting it... except I'm not really a fan of 8-bit style arcade games.
It just didn't seem the sort of game I wanted to spend money on.

So instead that's when I decided to get Mechwarrior 5: Clans. That's
right: my inability to resist the lure of giant-robots is all because
of UFO 52. That's my story and I'm sticking with it ;-P
candycanearter07
2024-11-02 19:00:03 UTC
Permalink
Post by Spalls Hurgenson
On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually.
The only "Bug" game I remember was the attrocious mascot-platformer
published by Sega back in the mid-90s. ;-)
? which one?
Post by Spalls Hurgenson
Post by candycanearter07
UFO 50 is a throwback
NES game thats actually 50 games in one and its also fantastic.
This one has been getting good reviews and I actually considered
getting it... except I'm not really a fan of 8-bit style arcade games.
It just didn't seem the sort of game I wanted to spend money on.
So instead that's when I decided to get Mechwarrior 5: Clans. That's
right: my inability to resist the lure of giant-robots is all because
of UFO 52. That's my story and I'm sticking with it ;-P
I wasn't either, but it's really really well put together!! Also its UFO
50, not 52..
--
user <candycane> is generated from /dev/urandom
Spalls Hurgenson
2024-11-03 15:50:49 UTC
Permalink
On Sat, 2 Nov 2024 19:00:03 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually.
The only "Bug" game I remember was the attrocious mascot-platformer
published by Sega back in the mid-90s. ;-)
? which one?
"Bug!".

No, really, that was the name of the game. It was an early
3D-platformer featuring an eponymous insect as the protagonist. It
came out for Windows and Sega Saturn.

It was pretty poor, at least on PC. Surprisingly, it wasn't so much
the visuals or controls that I disliked, but just the general
aesthetics and style of gameplay. Replaying it today, I'm a bit more
forgiving -on a technical front, I think it's actually sort of
impressive - but I still don't like the music, level design or visual
style. Nonetheless, I guess it sold well enough, since it got a sequel
("Bug Too!").

I mostly recall it because it was one of the earlier games released
specifically for Windows95, and it did nothing to convince me that new
OS would ever be a worthwhile OS for gaming. With games like "Bug!",
is it any wonder I stuck with DOS for so long? ;-)
Ant
2024-11-04 00:33:34 UTC
Permalink
Post by Spalls Hurgenson
On Sat, 2 Nov 2024 19:00:03 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually.
The only "Bug" game I remember was the attrocious mascot-platformer
published by Sega back in the mid-90s. ;-)
? which one?
"Bug!".
No, really, that was the name of the game. It was an early
3D-platformer featuring an eponymous insect as the protagonist. It
came out for Windows and Sega Saturn.
It was pretty poor, at least on PC. Surprisingly, it wasn't so much
the visuals or controls that I disliked, but just the general
aesthetics and style of gameplay. Replaying it today, I'm a bit more
forgiving -on a technical front, I think it's actually sort of
impressive - but I still don't like the music, level design or visual
style. Nonetheless, I guess it sold well enough, since it got a sequel
("Bug Too!").
I mostly recall it because it was one of the earlier games released
specifically for Windows95, and it did nothing to convince me that new
OS would ever be a worthwhile OS for gaming. With games like "Bug!",
is it any wonder I stuck with DOS for so long? ;-)
Did it even have an ant? ;P
--
"By faith we understand that the universe was formed at God's command, so that what is seen was not made out of what was visible." --Hebrews 11:3. Y can't US voters decide 2 ban time changes & keep daylight saving?
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )
candycanearter07
2024-11-04 12:30:03 UTC
Permalink
Post by Ant
Post by Spalls Hurgenson
On Sat, 2 Nov 2024 19:00:03 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
On Fri, 1 Nov 2024 16:40:02 -0000 (UTC), candycanearter07
Post by candycanearter07
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Lots of bug fables and UFO 50. I think i've talked about bug here
before, its a paper mario styled game but with bugs and its super
charming and the fandom is pretty small actually.
The only "Bug" game I remember was the attrocious mascot-platformer
published by Sega back in the mid-90s. ;-)
? which one?
"Bug!".
No, really, that was the name of the game. It was an early
3D-platformer featuring an eponymous insect as the protagonist. It
came out for Windows and Sega Saturn.
It was pretty poor, at least on PC. Surprisingly, it wasn't so much
the visuals or controls that I disliked, but just the general
aesthetics and style of gameplay. Replaying it today, I'm a bit more
forgiving -on a technical front, I think it's actually sort of
impressive - but I still don't like the music, level design or visual
style. Nonetheless, I guess it sold well enough, since it got a sequel
("Bug Too!").
I mostly recall it because it was one of the earlier games released
specifically for Windows95, and it did nothing to convince me that new
OS would ever be a worthwhile OS for gaming. With games like "Bug!",
is it any wonder I stuck with DOS for so long? ;-)
Did it even have an ant? ;P
My game or theirs? Because there's a lot actually
--
user <candycane> is generated from /dev/urandom
rms
2024-11-02 00:55:09 UTC
Permalink
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Looking back at September, I promised to play Enslaved: Journey to the
West, and finish Art of Murder: FBI Confidential. Yeah....
I utterly forgot about both those titles, and last week fired up
S.T.A.L.K.E.R., as the sequel was mentioned and I have a preorder waiting.
So that's what I'm playing, finished the X-18 and X-16 missions, so fairly
far along.

rms
Ant
2024-11-02 01:48:46 UTC
Permalink
November already?

Still Duolingo and Propel in my iPhone. Um, I am addicted to these iOS
puzzle games even though I briefly play them almost daily. I tried
PowerWash's free weekend on Steam. Pretty, but boring. Wait, do these
count as action games? If not, then should I even bother mentioning
them? :P

Oh, an action game! I finally played Pulsar Lost Colony online with my
old online friends a couple weeks ago. I forgot how fun it was. We even
forgot how to play so we had to go through its Academy training again to
remember. At least, my 2021 upgraded hardwares can handle this game
beautifully. Now, I just need newer hardwares for newer games like uhh
Microid's 2024 Empire of the Ants game demo that I mentioned weeks ago.
;) However, limited times again. :(
Post by Spalls Hurgenson
Here we go again. As summer comes to a close and the days lengthen,
what's there to do but go inside and play video games? So the question
is, what have you been playing? Let's find out!
...
Post by Spalls Hurgenson
Well, that's how I occupied my time this October. Did you have a
similar range of titles? Let us all know!
What Have You Been Playing... IN OCTOBER 2024?
--
"Now faith is being sure of what we hope for and certain of what we do not see." --Hebrews 11:1. TGIF, Doyers, Diwali, weather, poops, Zs, mails, etc.
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )
Ant
2024-11-04 06:27:20 UTC
Permalink
I didn't want to wait until December, so I might as well post in this
thread.

Loading Image...
I finally got my spot in the diamond league's top 3 for Spanish. Too
much work to get that high. I'm going to take a break. I started playing
my new iOS game, Legendary. Nice little quick turned based card game. :)

Oh, I did play Don't Be Afraid game from Steam's free weekend for almost
30 minutes. Scary, and I suck with puzzles so uninstalled. It's not a
bad game.
Post by Ant
November already?
Still Duolingo and Propel in my iPhone. Um, I am addicted to these iOS
puzzle games even though I briefly play them almost daily. I tried
PowerWash's free weekend on Steam. Pretty, but boring. Wait, do these
count as action games? If not, then should I even bother mentioning
them? :P
Oh, an action game! I finally played Pulsar Lost Colony online with my
old online friends a couple weeks ago. I forgot how fun it was. We even
forgot how to play so we had to go through its Academy training again to
remember. At least, my 2021 upgraded hardwares can handle this game
beautifully. Now, I just need newer hardwares for newer games like uhh
Microid's 2024 Empire of the Ants game demo that I mentioned weeks ago.
;) However, limited times again. :(
Post by Spalls Hurgenson
Here we go again. As summer comes to a close and the days lengthen,
what's there to do but go inside and play video games? So the question
is, what have you been playing? Let's find out!
...
Post by Spalls Hurgenson
Well, that's how I occupied my time this October. Did you have a
similar range of titles? Let us all know!
What Have You Been Playing... IN OCTOBER 2024?
--
"By faith we understand that the universe was formed at God's command, so that what is seen was not made out of what was visible." --Hebrews 11:3. Y can't US voters decide 2 ban time changes & keep daylight saving?
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )
Justisaur
2024-11-02 04:50:09 UTC
Permalink
Post by Spalls Hurgenson
Here we go again. As summer comes to a close and the days lengthen,
what's there to do but go inside and play video games? So the question
is, what have you been playing? Let's find out!
Unfortunately been pretty busy, so not really.
Post by Spalls Hurgenson
If Brevity is the soul of wit...
---------------------------------------
* Jusant
* Star Trek (2013)
* Lord of the Rings: Return to Moria
All those sound horrible.
Post by Spalls Hurgenson
* Star Wars: Dark Forces Remaster
This sounds horrible too, but in a way that desecrates the revered
corpse of an awesome game that I came too late to.
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
***** Mass Effect: Andromeda.
It feels almost perfect to me, closer to what I loved about the first
one, but modernized with cool exploration, tons of character
interaction, choices seem like they may matter and satisfying combat.
Sure I'd like some space combat, but that's it. As mentioned I find it
superior to Starfield in almost every way.

Ok there's a touch of bad voice acting (probably more the
direction/lines really) from the protagonist, and I couldn't seem to
make a face that didn't make me go "Ugh" every time I saw it when
talking. Nor make one so bad that it was funny (as is the case with DS
games.) Even my son glanced at the face and mentioned it looking stupid
one time in passing, which I agreed with. They still looked slightly
better than whatsherjaw from Horizon at least. Both still relatively
minor issues for my tastes.

I wish there was more, a DLC, a sequel, something. I felt so much that
way that after I finished it, I tried/flipped some of the free prime
games, but after each I still had the itch to go back to ME:A. So I
did, I went to NG+ as I found you can switch to the other sibling while
still keeping all your weapon and class progress, and change the
difficulty and skipping the real struggle that was low level the first
time around. It feels like it's intended to play that way. Also making
different choices from the first time around.

Great game, and I'm sad I didn't play it when it was first out, and
judged it on the latter games in the series which turned me off.


A couple worth mentioning:

* Samurai Bringer. While the gameplay of this roguelike was intriguing
the colors were somehow clashing so badly that it hurt my eyes. I've
never had that happen before, at least not like in this game where it
was 100% of the time. I had to give it 1 star as it's completely
unplayable due to this even if it had the best gameplay of any game in
existence. The graphics aren't good, true, being some sort of chibi
giant headed rounded block characters. Strangely I like the thumbnail
of game a lot, which is more a Japanese painting than the bad graphics,
if they'd done that I would've been over the moon. I've played games
with far worse graphics that I enjoyed without the constant eye bleed in
recent times.


*** Wall World. A side-scroller procedural rogulike where you're mining
and the world is a wall, with timed monster attacks on your mech
attached to the wall. It was fun, and it had started to grab me, but
not enough compared to the itch to go back to ME:A. Might be worth
checking out if you happened to pick it up while it was "free" on prime
and that sort of thing appeals.
--
-Justisaur

ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
Spalls Hurgenson
2024-11-02 15:45:09 UTC
Permalink
Post by Justisaur
Post by Spalls Hurgenson
* Star Wars: Dark Forces Remaster
This sounds horrible too, but in a way that desecrates the revered
corpse of an awesome game that I came too late to.
In fairness, the actual gameplay is fine. It's the 1995 game with
higher resolutions. Personally, I thought the soft-synth MIDI sounded
worse, but that's subjective; it wasn't _bad_, just not as good as it
could be. The low-friction of the KEX engine port was problematic, but
the platforming in the original was pretty shitty already. The only
truly awful bit of the remake were the cutscenes, and -being a
1995-era video game- those were a pretty short part of the game.

No, my biggest objection is that they're charging $30USD for a game
that's only _slightly_ better than the $5 game already on sale. Just
get the original, maybe apply a fan-made patch if you _really_ need
full mouse-look and higher resolutions, and you've got as good
(arguably, a better) experience than what Nightdive Studios is
charging you for.
Post by Justisaur
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
***** Mass Effect: Andromeda.
It feels almost perfect to me, closer to what I loved about the first
one, but modernized with cool exploration, tons of character
interaction, choices seem like they may matter and satisfying combat.
Sure I'd like some space combat, but that's it. As mentioned I find it
superior to Starfield in almost every way.
"Andromeda" was okay, but only because the combat was as good as it
was. Almost everything else about the game --the exploration, the
characters, the story (you know, the stuff that made the early Mass
Effect games so memorable)-- was average at best, sub-par at worst. If
you wanted an action/explorer game, it was fine... but I think a lot
of people went into Andromeda hoping for another solid action/RPG and
it failed there pretty miserably. It was also a game that got
unnecessarily lost in the idea of "huge open worlds!" I could have
done with a lot smaller worlds to explore that would have better
maintained the pacing of the narrative and ditched the pointless
back-n-forth.
Justisaur
2024-11-04 03:55:23 UTC
Permalink
Post by Spalls Hurgenson
Post by Justisaur
Post by Spalls Hurgenson
* Star Wars: Dark Forces Remaster
This sounds horrible too, but in a way that desecrates the revered
corpse of an awesome game that I came too late to.
In fairness, the actual gameplay is fine. It's the 1995 game with
higher resolutions. Personally, I thought the soft-synth MIDI sounded
worse, but that's subjective; it wasn't _bad_, just not as good as it
could be. The low-friction of the KEX engine port was problematic, but
the platforming in the original was pretty shitty already. The only
truly awful bit of the remake were the cutscenes, and -being a
1995-era video game- those were a pretty short part of the game.
No, my biggest objection is that they're charging $30USD for a game
that's only _slightly_ better than the $5 game already on sale. Just
get the original, maybe apply a fan-made patch if you _really_ need
full mouse-look and higher resolutions, and you've got as good
(arguably, a better) experience than what Nightdive Studios is
charging you for.
Post by Justisaur
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
***** Mass Effect: Andromeda.
It feels almost perfect to me, closer to what I loved about the first
one, but modernized with cool exploration, tons of character
interaction, choices seem like they may matter and satisfying combat.
Sure I'd like some space combat, but that's it. As mentioned I find it
superior to Starfield in almost every way.
"Andromeda" was okay, but only because the combat was as good as it
was. Almost everything else about the game --the exploration, the
characters, the story (you know, the stuff that made the early Mass
Effect games so memorable)-- was average at best, sub-par at worst. If
you wanted an action/explorer game, it was fine... but I think a lot
of people went into Andromeda hoping for another solid action/RPG and
it failed there pretty miserably. It was also a game that got
unnecessarily lost in the idea of "huge open worlds!" I could have
done with a lot smaller worlds to explore that would have better
maintained the pacing of the narrative and ditched the pointless
back-n-forth.
All valid points. I am finding all the planet scanning on the 2nd time
round boring (but that's been far worse in the series, and I don't
really have to do it.) I'm trying to choose different dialog options,
but when I actually do it doesn't seem to make any difference, it's just
saying something different. They got me good with the illusion the
first time around. With that I'm probably not going to complete NG+.

I thought I might enjoy some multiplayer, but it appears I got lucky
even getting 1 other person the first couple times. I spent probably a
total of an hour off and on checking for others today. It's definitely
not possible to beat bronze (lowest difficulty) solo at low level. I
managed to kill a couple enemies then die, I do get xp, but it's not
enough, and it's too disheartening to keep doing that, especially having
to load out and load back in each time.

Maybe the story is bad, but I enjoyed it. The worlds weren't that big,
and they were beautiful. I strongly agree on the back and forth for
missions that unlock, the first time around it was fine and I did as
much as I could on a planet before moving on to the next.

As much as the combat is fairly good, I still find the limit of 3
'active' powers a bit too constraining, though I did switch over to
sentinel and at high level I can chain them all together with only a
couple seconds between chains.

*shrug* I enjoyed it to the end one time, and was able to overlook it's
flaws, I just loved it, which is a rarity.
--
-Justisaur

ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
JAB
2024-11-02 11:32:02 UTC
Permalink
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Spalls Hurgenson
2024-11-02 14:43:24 UTC
Permalink
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)

Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
Justisaur
2024-11-04 03:57:25 UTC
Permalink
Post by Spalls Hurgenson
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)
Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
Point and click games maybe. Although if you can't even sit down. Ouch.

I assume it's too painful to even write out much at this point.

I look forward to hearing the troubles once he's healed.
--
-Justisaur

ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
JAB
2024-11-04 08:36:00 UTC
Permalink
Post by Spalls Hurgenson
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)
Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
Point and click games maybe.  Although if you can't even sit down.  Ouch.
I assume it's too painful to even write out much at this point.
It's a lot better now across my shoulders so much so that I've even
managed to run a session of Call of Cthulhu RPG. The small book-stand I
bought so I could read books helped there. Before after even twenty
minutes it started getting painful sitting at the computer.

I'm eyeing up playing The Pale Beyond which I got ages ago but haven't
started yet!
I look forward to hearing the troubles once he's healed.
It involves staying somewhere else, a dark room where I couldn't
remember where the light switch was, the corner of a rug, my head and a
door frame and finally a hard floor
candycanearter07
2024-11-04 12:30:05 UTC
Permalink
Post by JAB
Post by Spalls Hurgenson
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)
Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
Point and click games maybe.  Although if you can't even sit down.  Ouch.
I assume it's too painful to even write out much at this point.
It's a lot better now across my shoulders so much so that I've even
managed to run a session of Call of Cthulhu RPG. The small book-stand I
bought so I could read books helped there. Before after even twenty
minutes it started getting painful sitting at the computer.
I'm eyeing up playing The Pale Beyond which I got ages ago but haven't
started yet!
I look forward to hearing the troubles once he's healed.
It involves staying somewhere else, a dark room where I couldn't
remember where the light switch was, the corner of a rug, my head and a
door frame and finally a hard floor
Oh geez, that sounds rough..
--
user <candycane> is generated from /dev/urandom
Justisaur
2024-11-05 15:02:39 UTC
Permalink
Post by candycanearter07
Post by JAB
Post by Spalls Hurgenson
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)
Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
Point and click games maybe.  Although if you can't even sit down.  Ouch.
I assume it's too painful to even write out much at this point.
It's a lot better now across my shoulders so much so that I've even
managed to run a session of Call of Cthulhu RPG. The small book-stand I
bought so I could read books helped there. Before after even twenty
minutes it started getting painful sitting at the computer.
I'm eyeing up playing The Pale Beyond which I got ages ago but haven't
started yet!
I look forward to hearing the troubles once he's healed.
It involves staying somewhere else, a dark room where I couldn't
remember where the light switch was, the corner of a rug, my head and a
door frame and finally a hard floor
Oh geez, that sounds rough..
Almost exactly what I was thinking.

Get better JAB!
--
-Justisaur

ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
JAB
2024-11-06 10:43:06 UTC
Permalink
Post by Justisaur
Post by candycanearter07
Post by JAB
Post by Justisaur
I look forward to hearing the troubles once he's healed.
It involves staying somewhere else, a dark room where I couldn't
remember where the light switch was, the corner of a rug, my head and a
door frame and finally a hard floor
Oh geez, that sounds rough..
Almost exactly what I was thinking.
Get better JAB!
It's not been as bad as I thought it'd be and it helps that I don't have
to drive and Mrs. JAB can help out when needed!

candycanearter07
2024-11-04 12:30:04 UTC
Permalink
Post by Spalls Hurgenson
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Ooh, there's a story there!
(and if there isn't, feel free to make one up. We'll never know ;-)
Hope you feel better soon. In the meantime, Solitaire works well
one-handed. Just sayin'.
And minesweeper!
--
user <candycane> is generated from /dev/urandom
rms
2024-11-02 16:15:22 UTC
Permalink
Post by JAB
Pretty much nothing as I managed to break my upper arm so no two handed
games and sitting down caused a pain all across my shoulders!
Whoa! Take it easy and heal well, JAB!!

rms
H1M3M
2024-11-04 11:06:54 UTC
Permalink
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
I can't even remember. Once classes began, it's been more like nibbling
than gaming. Not a lot of time for fun.

- Lots of MasterSystem and GameGear stuff
I have been going through the romsets multiple times, and it surprises
me to see that for 8 bit systems, they were punching well above their
class. The final games released in 1994 and 1995 have better animation
than many 16 bits games. Of course, it was harder to notice with the
awful AV out of the MS and the GG's screen

- Castlevania Bloodlines / Vampire Killer
The only Castlevania released for Megadrive is an interesting title.
It's not Contra The Hardcops level, but it is pushing the hardware to
the limit in a way similar to RocketKnight. And why was I playing this?
Well, I just got an 8bitdo M30 2.4ghz controller. Feels good being able
to play those games with the original button layout.

- Super Castlevania IV
What I was playing during Halloween. On an actual Snes, thanks to high
quality cables and OSSC


- Blasphemous
Not a lot more to say. It's good stuff, and I believe it's still on sale

- Final Fantasy VII
Original PSX version with the BettlePSX core on Steam Deck. I prefer it
to the current PC version and the Remake / Rebirth versions
Anssi Saari
2024-11-04 17:31:54 UTC
Permalink
Post by Spalls Hurgenson
What Have You Been Playing... IN OCTOBER 2024?
Still just Fallout: London. Feels like I should be further along but
no. Bugs aside, it's solid Fallout fun. And at least when you hit a bug
there's usually instructions around on how to unstick a stuck quest or
get through a door that doesn't work.

Also, it seems quite hard. I happened to pick up a legendary gun which
causes 25 points of bleeding damage to apparently anything, even
robots. Bleeding damage is per bullet and it's an automatic with a 40
round clip so yes, putting a clip of rounds into anything adds up to a
lot of bleeding damage.

Without that gun, I feel I'd be in trouble in a lot of fights
now. Although, I just had to do without it last night since I ran out of
ammo, I forgot to stock up before a mission. D'oh. Still, I
managed. Actually the bad guys on that mission conveniently dropped guns
I did have ammo for and which did decent damage.

Character wise, my sneakery is getting to the point where one enemy just
didn't see me and walked right past me and into a mine I'd placed. Also
I've gotten close to the point where I can put a couple of points into
armorer and gun nut each so I can start doing more interesting armor and
gun mods.
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